Cúrre (
hownkai) wrote in
thisavrou_log2015-11-01 12:09 am
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Entry tags:
( november intro log )
Who: Everyone
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
"It is not so much about beginnings and endings; it is about muddling through the middle."
DESCENSION "I am the keeper of fragile things."



( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
When: November 1st and on
Where: The ship and on planet
What: Exploration + new arrivals
Warnings: Please label any warnings you have on your threads
The Ingress has pulled you in. Your body experiences several sensations at once: being pushed forward as if a hand is resting on your back, momentary and startling blindness, a gentle ringing in your head. You have difficulty discerning whether it is hot or cold, but where you have been prodded is noticeably warmer than the rest of you. Some may suffer from dizziness while others are perfectly fine. Once equilibrium has been reestablished, you will notice you are standing on a long platform and that the room is filled with a soft cerulean light. It's slightly humid and dark despite the glow around you, and nothing is familiar.
Welcome to Caducus Primary
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)
Shortly after your arrival, you are met by one of the captains and any of the crew of the Moira who might have accompanied him. You are given a brief physical scan and are asked to sign a contract that states you are now part of the Moira with a specific job. This process consists of a complete work-up of medical history and current health, and afterwards, you are given your MID, a device that is integrated into your hand with only the slightest pinch. Much like the Moira's own Ingress, C-Primary's Ingress seems to be malfunctioning, and nothing can return through it. If you choose to disregard this offer, you will be detained indefinitely by the natives of Caducus Primary. (Joining the Moira is really the only choice you have.)



From a distance, Caducus Primary doesn't look like much. The weather on the planet is extremely stable, and the vegetation is neat, almost pristine. What stands out about C-Primary, however, is the fact that there are hundreds of VERY TALL buildings packed together in many of the cities. They are elevated about the ground on what appear to be stilts and sway almost gracefully in the gentle breeze that is always present. Their stability never wavers; they don't fall down. The streets are lined with beautiful sculptures that are placed wherever light is needed. Many other designs can be found outside as well as in. This planet is rather wealthy, and the abundance of their natural resources reflect in everything. The world glitters just as glass would in the sunlight.
Native Details
● They have darker skin tones, but their hair styles and colors are all as unique as they can make them. This can be seen as influence from other travelers.
● Friendly, welcoming, and encouraging to the crew to trade with them for what they need.
● There are no visible "poor" areas.
● Calm and organized. If lost or in need of directions, they will offer to take you where you are going.
● Vey strict when it comes to rules. (Trade what you say you're going to trade.)
☄CITY PROPER
There are many things to do once on planet. In the city proper, stepping into one of the multiple shops reveals workers crafting glass figurines, jewelry, cups, and other items to your specifications. Trading is the same as on all other planets—there is no one accepted monetary unit. Yet, any unsavory cargo (such as weapons, explosives, alcohol, and drugs) will not be found anywhere in the vicinity of these areas. Other travelers have set up places outside the cities near transporter zones for these particular necessities. Trade at your discretion. At night, if you catch your reflection in a surface that isn't quite as transparent (on a sculpture, the side of a building, anything made of glass), there will be a momentary glimpse of your past or future self. A blink, and then, it will be gone.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
Staying on the Moira isn't required during time spent on Caducus Primary. Visit one of its many fine hotels with its beautiful accomodations. The price is remarkably inexpensive: it's free.
( OOC: For any and all questions and to see new rank privileges, go here. Please comment to activity check to receive new ranks (if applicable)! Check THIS to see your tag. They have already been added to the comms, but you'll have to tag them onto a post before they show up in the list. )
CITY - DAY
So to Ratchet’s new (and not so-improved) standards, Jasper is very much not normal. Moreso, unlike the casual wandering and sight-seeing most of the others seem to be doing, she looks like she's on a mission. Maybe it's just how she goes about things...maybe not. Either way, when she meets his eye, he doesn't hesitate.
“I’m guessing you’re part of the crew.”
It’s more a statement than a question, because there is no doubt in Ratchet’s mind that it’s the case.
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For a too-long moment she just stares at him – his words take a moment to sink in.
"The crew," she repeats, flatly. Her attention, it seems, is elsewhere.
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"... Yes," she rasps. "Yes, I am." Her yellow eyes flicker back up to Ratchet, narrowing slightly. "Who are you? Have you seen a Lapis Lazuli?"
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"Isn't that a-" A sudden look of realization comes over his face and he points, without thinking, gesturing at the gemstone set in her face. Right there. Right where her...nose should've been. "A gem! You're one of those gem types...like Peridot!"
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"Don't you guys ever get confused, all having the same names? Or...I guess, not having them at all...."
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"... Are there other Gems here? Besides this Peridot?"
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"... No," she eventually decides. "I'm not. Where's the Peridot?"
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"How should I know? She's an adult, it's not my job to keep track of her." At least he assumes she's an adult. He raises his wrist though, opening the crew directory. "We can look her up though. It won't show where she is but you know...if she's alive I guess. I can call her if you want?"
He holds up the MID display for her to see, pointing with his freehand to the image of Peridot in the directory. He wasn't sure if they all...looked the same as well as having the same names, but he didn't want to make any assumptions.
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This is good, though. It's distracting her from her more personal concerns. The impatience makes her feel more like herself.
She nods, curtly, as if she's giving an order.
"Yes. Call her."
It doesn't seem to occur to her that this furry individual might have his own business to attend to. Sorry, Ratchet.